bokeh.events

Represent granular events that can be used to trigger callbacks.

Bokeh documents and applications are capable of supporting various kinds of interactions. These are often associated with events, such as mouse or touch events, interactive downsampling mode activation, widget or tool events, and others. The classes in this module represent these different events, so that callbacks can be attached and executed when they occur.

It is possible to respond to events with CustomJS callbacks, which will function with or without a Bokeh server. This can be accomplished by passing and event class, and a CustomJS model to the js_on_event() method. When the CustomJS is executed in the browser, its cb_obj argument will contain the concrete event object that triggered the callback.

from bokeh.events import ButtonClick
from bokeh.models import Button, CustomJS

button = Button()

button.js_on_event(ButtonClick, CustomJS(code='console.log("JS:Click")'))

Alternatively it is possible to trigger Python code to run when events happen, in the context of a Bokeh application running on a Bokeh server. This can accomplished by passing an event class, and a callback function to the the on_event() method. The callback should accept a single argument event, which will be passed the concrete event object that triggered the callback.

from bokeh.events import ButtonClick
from bokeh.models import Button

button = Button()

def callback(event):
    print('Python:Click')

button.on_event(ButtonClick, callback)

Note

There is no throttling of events. Some events such as MouseMove may trigger at a very high rate.

class ButtonClick(model)[source]

Announce a button click event on a Bokeh Button widget.

class DoubleTap(model, sx=None, sy=None, x=None, y=None)[source]

Announce a double-tap or double-click event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

class Event(model)[source]

Base class for all Bokeh events.

This base class is not typically useful to instantiate on its own.

classmethod decode_json(dct)[source]

Custom JSON decoder for Events.

Can be used as the object_hook argument of json.load or json.loads.

Parameters:dct (dict) – a JSON dictionary to decode The dictionary should have keys event_name and event_values
Raises:ValueError, if the event_name is unknown

Examples

>>> import json
>>> from bokeh.events import Event
>>> data = '{"event_name": "pan", "event_values" : {"model_id": 1, "x": 10, "y": 20, "sx": 200, "sy": 37}}'
>>> json.loads(data, object_hook=Event.decode_json)
<bokeh.events.Pan object at 0x1040f84a8>
class LODEnd(model)[source]

Announce the end of “interactive level-of-detail” mode on a plot.

During interactive actions such as panning or zooming, Bokeh can optionally, temporarily draw a reduced set of the data, in order to maintain high interactive rates. This is referred to as interactive Level-of-Detail (LOD) mode. This event fires whenever a LOD mode has just ended.

class LODStart(model)[source]

Announce the start of “interactive level-of-detail” mode on a plot.

During interactive actions such as panning or zooming, Bokeh can optionally, temporarily draw a reduced set of the data, in order to maintain high interactive rates. This is referred to as interactive Level-of-Detail (LOD) mode. This event fires whenever a LOD mode has just begun.

class MouseEnter(model, sx=None, sy=None, x=None, y=None)[source]

Announce a mouse enter event onto a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

The enter event is generated when the mouse leaves the entire Plot canvas, including any border padding and space for axes or legends.

class MouseLeave(model, sx=None, sy=None, x=None, y=None)[source]

Announce a mouse leave event from a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

The leave event is generated when the mouse leaves the entire Plot canvas, including any border padding and space for axes or legends.

class MouseMove(model, sx=None, sy=None, x=None, y=None)[source]

Announce a mouse movement event over a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

This event can fire at a very high rate, potentially increasing network traffic or CPU load.

class MouseWheel(model, delta=None, **kwargs)[source]

Announce a mouse wheel event on a Bokeh plot.

delta

float – the (signed) scroll speed

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

By default, Bokeh plots do not prevent default scroll events unless a WheelZoomTool or WheelPanTool is active. This may change in future releases.

class Pan(model, delta_x=None, delta_y=None, direction=None, **kwargs)[source]

Announce a pan event on a Bokeh plot.

delta_x

float – the amount of scroll in the x direction

delta_y

float – the amount of scroll in the y direction

direction

float – the direction of scroll (1 or -1)

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

class PanEnd(model, sx=None, sy=None, x=None, y=None)[source]

Announce the end of a pan event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

class PanStart(model, sx=None, sy=None, x=None, y=None)[source]

Announce the start of a pan event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

class Pinch(model, scale=None, **kwargs)[source]

Announce a pinch event on a Bokeh plot.

scale

float – the (signed) amount of scaling

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

This event is only applicable for touch-enabled devices.

class PinchEnd(model, sx=None, sy=None, x=None, y=None)[source]

Announce the end of a pinch event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

This event is only applicable for touch-enabled devices.

class PinchStart(model, sx=None, sy=None, x=None, y=None)[source]

Announce the start of a pinch event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note

This event is only applicable for touch-enabled devices.

class PlotEvent(model)[source]

PlotEvent is the base class for all events applicable to Plot models.

class PointEvent(model, sx=None, sy=None, x=None, y=None)[source]

Base class for UI events associated with a specific (x,y) point.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

Note that data space coordinates are relative to the default range, not any extra ranges, and the the screen space origin is at the top left of the HTML canvas.

class Press(model, sx=None, sy=None, x=None, y=None)[source]

Announce a press event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space

class Tap(model, sx=None, sy=None, x=None, y=None)[source]

Announce a tap or click event on a Bokeh plot.

sx

float – x-coordinate of the event in screen space

sx

float – y-coordinate of the event in screen space

x

float – x-coordinate of the event in data space

y

float – y-coordinate of the event in data space